Sell Skins
CS:GO Update: Changes to Nuke and Overpass, Neck Shots

CS:GO Update: Changes to Nuke and Overpass, Neck Shots

Table of Contents

The developers of Counter-Strike: Global Offensive have prepared a fresh game update. It introduces adjustments to maps and some changes to the gameplay.

The previous CS:GO update changed the animation of SMGs and improved the ShortNuke map.

Shot in the neck – it may be a headshot

Adding a new neck hitbox type is the most significant change to the CS:GO gameplay.

From now on, if players shoot opponents in necks and the bullet enters the head, this will be considered by the game as a headshot.

A bit of realism to the shooting missions! The developers think this will especially affect attacks from behind.

Also, improvements concern in-game sounds and video. The option of taking a new weapon is fixed – the process will not start if the character can’t pick up a new gun.

CS:GO Update 05/17/2018

Nuke and Overpass

The guys from Valve are working on Nuke quite intensively – they remastered this map in February, and continue improving it.

In this update, we’ve got:

  • Better performance on low settings;
  • No visibility on Bombsite A between silos;
  • Blocked vent to Bombsite B;
  • A wall on the upper side of the crane on Bombsite B;
  • No toxic barrles;
  • Improved animation of characters’ movements.
  • This time, the developers have made a few minor changes to the Overpass map:

  • Players and grenades will collide with the fence cage;
  • No spooky shadow near the main entrance to Bombsite B;
  • Quieter ambient sounds.
  • First, the changes from this update will be implemented for testing on CS:GO Beta. Then we’ll get them on live servers.

    Pro-players definitely should pay attention to all the game updates. Otherwise, they’ll be unable to win such tournaments as Intel Extreme Masters Season XIII.

    Follow Skins.Cash on social networks to get notifications about future CS:GO updates: FacebookTwitter.

    Click to sell your skins on and get cash instantly.