Sticker | Dead Eye (Holo)

Sticker | Dead Eye (Holo) is a Holo community sticker from the Operation Riptide Sticker Collection, a Valve-designed Workshop piece. The Holo finish places it above the paper variant and makes it a mid-tier collectible among remarkable community designs.

Holo
Sticker | Dead Eye (Holo) CS2 sticker
Film
Holo
Popularity
67%
Designer
Valve
Released
September 21st, 2021
Update
Operation Riptide

Community Rating

4.0
5300 votes

Sticker | Dead Eye (Holo)

Sticker | Dead Eye (Holo) is a Holo community sticker from the Operation Riptide Sticker Collection, a Valve-designed Workshop piece. The Holo finish places it above the paper variant and makes it a mid-tier collectible among remarkable community designs.

Sticker | Dead Eye (Holo) price

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Lowest market price
$9.90
from BitSkins · lowest of 3 markets
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BitSkins $9.90
Steam $15.92
GamerPay $18.07
Price statistics
All-time high
$19.36
All-time low
$0.10
1Y change
-27.8%

Liquidity

How quickly this sticker converts to cash
66%
Moderate
0100
Operation Riptide Sticker Collection
Found in
Operation Riptide Sticker Collection

Description

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What this sticker is

Sticker | Dead Eye (Holo) is a Holo community sticker from the Operation Riptide Sticker Collection. It is not an autograph or team mark but a Workshop artwork released under Valve, carried in the event capsule alongside other community designs.

The finish and how films rank

The Holo finish sits above the base paper film in the set's hierarchy and below the most premium films. In plain collector terms it is a premium film for Operation Riptide pieces, offering more visual pop than paper without moving into the top-tier specialty finishes.

Where it sits by value

This item occupies a mid-level price bracket among its peers, a step above budget community papers but well below grail-tier finishes. For a collector that wants a balance of character and accessibility, it lands in a comfortable middle ground within the capsule lineup.

Why this finish is chased

Collectors chase Holos because the reflective layer makes the art read differently on skins, and for Dead Eye that sheen amplifies details that are otherwise muted on paper. The finish_rank as a premium film is the main reason people prefer the holo over the base Dead Eye design.

A community design

Dead Eye is a community artwork designed by Valve and released in the Operation Riptide Sticker Collection. As a Workshop-derived sticker it carries the direct lineage of the creator and the capsule, rather than a player autograph or team branding.

Why supply is capped

Because this came from the Operation Riptide capsule, the print run stopped when the event drops ended and no new clean stock is produced after that. That fixed supply is the structural scarcity collectors rely on: clean sheets only thin as stickers are applied or destroyed.

Applied vs clean

Applied copies have been fixed onto a weapon and will show application marks; clean or unapplied copies remain on sticker sheets and carry condition value. For a community sticker like this, an unapplied Holo preserves both the film and the design untouched, which many collectors prize.

The collector's angle

Dead Eye's appeal is straightforward: a Valve-designed community art in a premium Holo film from a single capsule, sitting in a mid price bracket and carrying a remarkable rarity badge. Those three properties together make it a sensible long-term hold for collectors focused on Workshop pieces rather than autographs.

Craft and placement

Holo films are popular for crafts because their reflective layer changes with angle and lighting, making placements on popular weapon canvases more dynamic. Dead Eye's composition plays well on larger surfaces, and that craft demand feeds secondary interest in clean Holos for builders.

Buying a clean copy

When you shop, target an unapplied Holo on clean stock and verify the film and rarity in the listing. The live price block on this page shows current market pricing; use that to compare applied versus clean examples before you buy.

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Common questions about Sticker | Dead Eye (Holo)

Answers compiled from the Skins.Cash trading desk
What exactly is Sticker | Dead Eye (Holo)?
Sticker | Dead Eye (Holo) is a Holo finish community sticker from the Operation Riptide Sticker Collection, designed by Valve and released as a remarkable rarity Workshop piece.
What drives this sticker's value?
Value is driven by the Holo finish tier, the fixed supply from the Operation Riptide capsule, and the sticker's remarkable rarity. Check the live price block on this page for the current market level.
How does the Holo finish compare to other finishes?
This is the Holo finish, which ranks above the paper base and below the top specialty films in the set's finish ladder. It offers stronger visual impact than paper without reaching the highest finish class.
Where do I buy a clean, unapplied copy?
Look for listings that explicitly state the sticker is unapplied and on clean stock; the live price block on this page reflects current asking levels. Make sure the finish reads as Holo and the rarity matches the remarkable listing before you purchase.
Should I hold Sticker | Dead Eye (Holo)?
The combination of a Valve-designed Workshop artwork, Holo finish, and capsule-limited supply creates a sensible case for holding among community sticker collectors. Whether to hold depends on your collection goals, but those attributes underpin its collector interest.
Is this Holo good for a craft?
Yes, Holo films are commonly used in crafts because the finish changes with angle and lighting, enhancing placement on larger canvases. Dead Eye's design benefits from that effect and is a practical Holo for builds.
Can the sticker be removed once applied?
Applied stickers are fixed to the weapon finish and can only be removed through in-game scrape mechanics that permanently destroy the sticker layer. That permanence is why collectors value unapplied, clean examples.
Which capsule is this from and does it still drop?
This sticker comes from the Operation Riptide Sticker Collection; tournament and event capsules stop dropping after the event window, so the capsule's supply is fixed and no new clean stock is produced.
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